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Welcome at the Interface Culture program website.

Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.

The Interface Culture program at the Linz University of Arts Department of Media was founded in 2004 by Christa Sommerer and Laurent Mignonneau. The program teaches students of human-machine interaction to develop innovative interfaces that harness new interface technologies at the confluence of art, research, application and design, and to investigate the cultural and social possibilities of implementing them.

The term "interface" is omnipresent nowadays. Basically, it describes an intersection or linkage between different computer systems that makes use of hardware components and software programs to enable the exchange and transmission of digital information via communications protocols.

However, an interface also describes the hook-up between human and machine, whereby the human qua user undertakes interaction as a means of operating and influencing the software and hardware components of a digital system. An interface thus enables human beings to communicate with digital technologies as well as to generate, receive and exchange data. Examples of interfaces in very widespread use are the mouse-keyboard interface and graphical user interfaces (i.e. desktop metaphors). In recent years, though, we have witnessed rapid developments in the direction of more intuitive and more seamless interface designs; the fields of research that have emerged include ubiquitous computing, intelligent environments, tangible user interfaces, auditory interfaces, VR-based and MR-based interaction, multi-modal interaction (camera-based interaction, voice-driven interaction, gesture-based interaction), robotic interfaces, natural interfaces and artistic and metaphoric interfaces.

Artists in the field of interactive art have been conducting research on human-machine interaction for a number of years now. By means of artistic, intuitive, conceptual, social and critical forms of interaction design, they have shown how digital processes can become essential elements of the artistic process.
Ars Electronica and in particular the Prix Ars Electronica's Interactive Art category launched in 1991 has had a powerful impact on this dialog and played an active role in promoting ongoing development in this field of research.

The Interface Cultures program is based upon this know-how. It is an artistic-scientific course of study to give budding media artists and media theoreticians solid training in creative and innovative interface design. Artistic design in these areas includes interactive art, netart, software art, robotic art, soundart, noiseart, games & storytelling and mobile art, as well as new hybrid fields like genetic art, bioart, spaceart and nanoart.

It is precisely this combination of technical know-how, interdisciplinary research and a creative artistic-scientific approach to a task that makes it possible to develop new, creative interfaces that engender progressive and innovative artistic-creative applications for media art, media design, media research and communication.

Touch Nature

Ausstellungen bis 15.2.2025 verschiedene Kulturforen in EU und USA

Ausstellungsbeteiligung von Monika Pichler

Die multimediale Ausstellung TOUCH NATURE  ist Teil einer Ausstellungsserie, die in österreichischen Kulturforen in Europa und den USA gezeigt wird. Künstlerinnen und Künstler beziehen Stellung zu den Auswirkungen des Anthropozäns, der zunehmenden Zerstörung, aber auch der wachsenden Bedrohlichkeit der Natur.
In teils interdisziplinärer Zusammenarbeit entstehen künstlerische Projekte, die sich mit der Welternährung, der Verbreitung von Seuchen und den Folgen des Kolonialismus beschäftigen. Dabei wird deutlich, dass die Künstlerinnen und Künstler nicht nur Widerstand formulieren, sondern im Dialog miteinander auch ermutigende Strategien für einen grundlegenden Perspektivenwechsel konzipieren und hoffnungsvolle Visionen für eine neue Beziehung des Menschen zur Natur, für einen achtsamen, respektvollen Umgang mit unserer Umwelt entwerfen.
Denn es braucht die Vorstellungskraft der Künste im Zusammenwirken mit den Wissenschaften, um die Würde des Menschen und die Würde der Natur zu einer zukunftsfähigen Lebenskultur zu verbinden.
Ganz im Sinne des Pioniers des ökologischen Denkens Alexander von Humboldt, des Begründers der Klimatologie, Ökologie und Ozeanographie: „Die Natur muss gefühlt werden.“ (Humboldt, A., Briefe. An Goethe, 1810)
Kuratorin: Sabine Fellner
Kuratorische Assistenz: Laurenz Fellner

Termine

Österreichisches Kulturforum New York
5. Oktober 2023 – 25. Februar 2024
acfny.org/exhibition/touch-nature 

Österreichisches Kulturforum Berlin
4. Juli 2023 – 25. Oktober 2023
kulturforumberlin.at/veranstaltungen  

Österreichisches Kulturforum Prag
2. November 2023 – 15. Februar 2025
www.oekfprag.at/bildende-kunst/touch-nature