zum Inhalt

Welcome at the Interface Culture program website.

Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.

The Interface Culture program at the Linz University of Arts Department of Media was founded in 2004 by Christa Sommerer and Laurent Mignonneau. The program teaches students of human-machine interaction to develop innovative interfaces that harness new interface technologies at the confluence of art, research, application and design, and to investigate the cultural and social possibilities of implementing them.

The term "interface" is omnipresent nowadays. Basically, it describes an intersection or linkage between different computer systems that makes use of hardware components and software programs to enable the exchange and transmission of digital information via communications protocols.

However, an interface also describes the hook-up between human and machine, whereby the human qua user undertakes interaction as a means of operating and influencing the software and hardware components of a digital system. An interface thus enables human beings to communicate with digital technologies as well as to generate, receive and exchange data. Examples of interfaces in very widespread use are the mouse-keyboard interface and graphical user interfaces (i.e. desktop metaphors). In recent years, though, we have witnessed rapid developments in the direction of more intuitive and more seamless interface designs; the fields of research that have emerged include ubiquitous computing, intelligent environments, tangible user interfaces, auditory interfaces, VR-based and MR-based interaction, multi-modal interaction (camera-based interaction, voice-driven interaction, gesture-based interaction), robotic interfaces, natural interfaces and artistic and metaphoric interfaces.

Artists in the field of interactive art have been conducting research on human-machine interaction for a number of years now. By means of artistic, intuitive, conceptual, social and critical forms of interaction design, they have shown how digital processes can become essential elements of the artistic process.
Ars Electronica and in particular the Prix Ars Electronica's Interactive Art category launched in 1991 has had a powerful impact on this dialog and played an active role in promoting ongoing development in this field of research.

The Interface Cultures program is based upon this know-how. It is an artistic-scientific course of study to give budding media artists and media theoreticians solid training in creative and innovative interface design. Artistic design in these areas includes interactive art, netart, software art, robotic art, soundart, noiseart, games & storytelling and mobile art, as well as new hybrid fields like genetic art, bioart, spaceart and nanoart.

It is precisely this combination of technical know-how, interdisciplinary research and a creative artistic-scientific approach to a task that makes it possible to develop new, creative interfaces that engender progressive and innovative artistic-creative applications for media art, media design, media research and communication.

WETTBEWERB

AR Fashion Design Award

AR Fashion Design Award

Wettbewerb für innovative Textildesigns

Wir laden dich ein, dein kreatives Talent beim AR Fashion Design Award unter Beweis zu stellen. Ziel des Wettbewerbs ist es, das Potenzial junger Designer:innen zu fördern, die mit ihren innovativen Ideen den Grundstein für eine Modewelt legen, in der Technologie und Design harmonisch zusammenspielen.

Für mehr Innovation in der Modewelt

In einer Zeit, in der sich digitale Kunst und moderne Technologien rasant entwickeln, eröffnen Augmented Reality (AR) und generative KI neue Möglichkeiten für Kreativität und Design. Der AR Fashion Design Award bietet eine Plattform für kreative Talente, die den Weg für eine innovative und zukunftsorientierte Modelandschaft ebnen möchten.

Wir glauben, dass die Verbindung von Technologie und Design nicht nur künstlerisch ansprechend ist, sondern auch das Potenzial hat, die Modewelt zu revolutionieren. Mit diesem Wettbewerb ermutigen wir dich, deine innovativen Ideen und Strategien zur Förderung der Integration von digitaler Kunst und AR in die Modewelt zu teilen.

Die Preise

Der AR Fashion Design Award vergibt ein Preisgeld von insgesamt 5.000 Euro, um deine kreativen Entwürfe zu würdigen und zu unterstützen. Unsere erfahrene Jury bewertet alle Einsendungen nach ihrer Innovationskraft und der praktischen Umsetzbarkeit der Ideen.

Die drei Bestplatzierten erhalten folgende Preisgelder:

  • Erster Platz: 3.000 Euro & ggf. Verwendung des Motivs auf von Review produzierten Kleidungsstücken*
  • Zweiter Platz: 1.500 Euro
  • Dritter Platz: 500 Euro

*Die Verwendung des Motivs ist an die Zustimmung beider Parteien nach Abschluss des Wettbewerbs gebunden. Das heißt, dass die Gewinner:innen ihre explizite Einwilligung zur Verwendung des Motivs geben müssen.

Bewerbungsende: 31/08/2025
 

Genaueres unter:
www.peek-cloppenburg.at/de/ar-fashion-design-award