17. bis 22. Mai 2016 City University of Hong Kong
Die Studienrichtung Interface Cultures ist mit zahlreichen Programmpunkten bei der ISEA in Hongkong vertreten.
Programm
Tuesday, 17th of May, 7 – 9.30 pm, Opening Reception: Open Sky Gallery ISEA 2016 HK Project for ICC (Hong Kong Maritime Museum), Christa Sommerer, University of Art and Design; Laurent Mignonneau, University of Art and Design
Wednesday, 18th of May, 5.30 - 7 pm, Run Run Shaw Creative Media Centre, City University of Hong Kong, CMC Room 5
Selected Interface Cultures Projects - Practice-based Research On Interactive Art, Michaela Ortner, University of Art and Design Linz; Christa Sommerer, University of Art and Design Linz
Thursday, 19th of May, 2 – 3.30 pm, Run Run Shaw Creative Media Centre, City University of Hong Kong, CMC Room 1
Between Decay And Preservation: A Personal Approach To Media Art Archiving Christa Sommerer, University of Art and Design; Laurent Mignonneau, University of Art and Design
Friday, 20th of May, 4 – 4.30 pm, Run Run Shaw Creative Media Centre, City University of Hong Kong, CMC Theater
Performance: Wm_ex10 Wm_a28 Tcm_200dv Bk26, Stefan Tiefengraber
Friday, 20th of May, 9 - 11:55 pm, ALGORAVE Algorave night (XXX Gallery)
Algorave: Renick Bell, Yen Tzu Chang, Calum Gunn followed by Ryan Jordan (nnnn)BYOB
Address: XXX Studios Unit 2A, Kin Luen Factory Bldg 89-91 Larch Street Tai Kok Tsui
Saturday, 21st of May, 11.00 – 12.30 am, Run Run Shaw Creative Media Centre, City University of Hong Kong, CMC Room 1
Media Art Rhetoric: A Case Study Of Wanderl_st, Nathan Guo, Interface Cultures, University of Art and Design Linz
Sunday 22 May, 11am at the K11 venue "What Urban Media Art Can Do?" Panel, organized by Susa Popp
Fly High - Time Flies © 2016, Laurent Mignonneau and Christa Sommerer
Projektbeschreibung.pdf
Media Art Rhetoric / Wanderl_ust, talk
Nathan Guo will talk with the research project called Media Art Rhetoric and present his latest work Wanderl_st. It is an analogical research on how the principles of rhetoric could potentially benefit and apply to the creation of media art at large. The presentation will use Wanderl_st as a case study for the explanation. Wanderl_st is an interactive installation which utilizes the digital dartboard system as an agent of google map navigator.
Self-luminous2, light and sound installation, performance
Yen Tzu Chang
Self-luminous 2 is an experimental handmade instrument shown as performance. It is a series-project which I have been working on since 2013 and finally developed into shape in 2014. I am looking for an intimate and personal instrument that reflects on the relation between digital sound and light messages. In computer language, light-on is 1 and light-off is 0. If there are more than two lamps, it could be code, or various meanings could be read from it. The data of sound such as frequency and volume are analysed and sent out to the second Arduino to control the light. During the performance, the sound is reproduced by code, and part of it is improvised.
WM_EX10 WM_A28 TCM_200DV BK26, installation, performance
Stefan Tiefengraber
'WM_EX10 WM_A28 TCM_200DV BK26' is a real-time audio/video noise performance where sound and video is generated through short circuits the artist produces with his wet fingers on opened devices. The skin’s resistance and the conductance of the human body combined with the components of the circuits are modifying the sound. The audio signal that is audible through the speakers is sent to tube monitors and a projection which are visualizing the signal in flickering and abstract shapes and lines in black and white. The used devices, such as 'Walkmans' and 'Bontempi' keyboards, are still useful in their original function. The title of the performance is the type designation of the devices and changes with the objects used.